Screenpet Project in Python

Matchmaker Game Project in Python

A cute screenpet has different reactions when interacting on a desktop. This screenspet changes its reactions based on the interaction of the users.

Screenpet Project Python

To Build a Simple  Screenpet Project You need to follow the below steps

Step 1. Download Python

You only need Python to run this script. You can visit here to download Python and then you need to install a package named tk.

pip install tk

Step 2. Write the following code

Write this code in a Python file or directly copy this code and save the file with the name and .py extension python screenpet.py

from tkinter import Tk, HIDDEN, NORMAL, Canvas
from turtle import fillcolor

def toggle_eyes():
current_color = c.itemcget(eye_left, 'fill')
new_color = c.body_color if current_color == 'white' else 'white'
current_state = c.itemcget(pupil_left, 'state')
new_state = NORMAL if current_state == HIDDEN else HIDDEN
c.itemconfigure(pupil_left, state = new_state)
c.itemconfigure(pupil_right, state = new_state)
c.itemconfigure(eye_left, fill = new_color)
c.itemconfigure(eye_right, fill = new_color)

def blink():
toggle_eyes()
win.after(250,toggle_eyes)
win.after(3000,blink)

def toggle_pupils():
if not c.crossed_eyes:
c.move(pupil_left, 10,-5)
c.move(pupil_right, -10,-5)
c.crossed_eyes = True
else:
c.move(pupil_left, -10,5)
c.move(pupil_right, 10,5)
c.crossed_eyes = False

def toggle_tongue():
if not c.tongue_out:
c.itemconfigure(tongue_tip, state = NORMAL)
c.itemconfigure(tongue_main, state = NORMAL)
c.tongue_out = True
else:
c.itemconfigure(tongue_tip, state = HIDDEN)
c.itemconfigure(tongue_main, state = HIDDEN)
c.tongue_out = False

def cheeky(event):
toggle_tongue()
toggle_pupils()
hide_happy(event)
win.after(1000,toggle_tongue)
win.after(1000,toggle_pupils)
return

def show_happy(event):
if(20 <= event.x and event.x < 350) and (20 <= event.y and event.y <= 350):
c.itemconfigure(cheek_left, state = NORMAL)
c.itemconfigure(cheek_right, state = NORMAL)
c.itemconfigure(mouth_happy, state = NORMAL)
c.itemconfigure(mouth_normal, state = HIDDEN)
c.itemconfigure(mouth_sad, state = HIDDEN)
c.happy_level = 10
return

def hide_happy(event):
c.itemconfigure(cheek_left, state = HIDDEN)
c.itemconfigure(cheek_right, state = HIDDEN)
c.itemconfigure(mouth_happy, state = HIDDEN)
c.itemconfigure(mouth_normal, state = NORMAL)
c.itemconfigure(mouth_sad, state = HIDDEN)
return

def sad():
if c.happy_level == 0:
c.itemconfigure(mouth_happy, state = HIDDEN)
c.itemconfigure(mouth_normal, state = HIDDEN)
c.itemconfigure(mouth_sad, state = NORMAL)
else:
c.happy_level -= 1
win.after(500,sad)

win = Tk()

c = Canvas(win, width=400, height=400)
c.configure(bg='dark blue', highlightthickness=0)

c.body_color = 'SkyBlue1'

body = c.create_oval(35,20,365,350, outline=c.body_color, fill=c.body_color)
foot_left = c.create_oval(65,320,145,360, outline=c.body_color, fill=c.body_color)
foot_left = c.create_oval(250,320,330,360, outline=c.body_color, fill=c.body_color)

ear_left = c.create_polygon(75,88,75,10,165,70, outline=c.body_color, fill=c.body_color)
ear_right = c.create_polygon(255,45,325,10,320,70, outline=c.body_color, fill=c.body_color)

eye_left = c.create_oval(130,110,160,170, outline='black', fill='white')
pupil_left = c.create_oval(140,145,150,155, outline='black', fill='black')
eye_right = c.create_oval(230,110,260,170, outline='black', fill='white')
pupil_right = c.create_oval(240,145,250,155, outline='black', fill='black')

mouth_normal = c.create_line(170,250,200,272,230,250, smooth=1, width=2, state=NORMAL)
mouth_happy = c.create_line(170,250,200,282,230,250, smooth=1, width=2, state=HIDDEN)
mouth_sad = c.create_line(170,250,200,232,230,250, smooth=1, width=2, state=HIDDEN)

tongue_main = c.create_rectangle(170,250,230,290, outline='red', fill='red', state=HIDDEN)
tongue_tip = c.create_oval(170,285,230,300, outline='red', fill='red', state=HIDDEN)

cheek_left = c.create_oval(70,180,120,230, outline='pink', fill='pink', state=HIDDEN)
cheek_right = c.create_oval(280,180,330,230, outline='pink', fill='pink', state=HIDDEN)

c.pack()

c.bind('<Motion>', show_happy)
c.bind('<Leave>', hide_happy)
c.bind('<Double-1>', cheeky)

c.crossed_eyes = False
c.tongue_out = False
c.happy_level = 10

win.after(1000,blink)
win.after(5000,sad)
win.mainloop()

Step 3. Run the code

After saving the code double-click on the file to run the program or simply open Command Prompt and write the following command.

python screenpet.py

Demo:

Matchmaker Game Project in Python demo
Matchmaker Game Project in Python Demo